Recall, c Hellblade II The authors intend to improve the combat system – perhaps the worst side of the first part. The specifics are still a minimum, but in general the level of quality has grown so much that, according to the project manager, against the background of the sequel, the original looks like an indie game.

Senua’s Saga: Hellblade II will appear on PC and Xbox Series. When – is still unknown.

April 22, 2022 “Their performance is constantly lame” – The Last of US and Borderlands Screenscares about Games film adaptations

April 22, 2022 Media: https://bass-win-casino.uk/ Investment groups are looking at the purchase of ubisoft

Senua’s Saga: Hellblade II

The best comments

“The combat system is perhaps the worst side of the first part” – this is who said? Many people praise the first part for the combat system. Although it is monotonous, it is original and spectacular. Moreover, this game is not a slasher, and the fighting there is only an artistic tool, and not the basis of gameplay. I’m on the contrary, I’m worried so that they do not break the finds of the first part. It will be annoying if sensible mechanics are sparkling because of the whiners, which in every game Dark Souls give.

Many people praise the first part for the combat system.

And many also call her “primitive” and “three -killed”, which it is actually. It seems that she was attached to the game at the last moment, because it was necessary to dilute contemplative walking and schizophrenic monologues with something.

And this is said by the person who liked the first part.

Some double impression. It seems like it is good that there is at least some infa about the game, but recalling a series of development diaries on the first part, now this info is generally some bit.

Comments are disabled.