Already for four and a half years Grand Theft Auto v collects rich financial crop. The game managed to reach two generations of the consoles at once, and then on PC, and all this time it does not leave all kinds of sales charts. It is not surprising that now GTAV -The most successful media product from the light ever saw.
According to the site Marketwatch, the whole creation Rockstar Games It brought its creators about $ 6 billion – more than any film, book, music album or video game. Since 2013, about 90 million people have become the owners of the game – according to this indicator, the Five is only overtaken Minecraft And Tetris (in the region of 144 and 170 million copies, respectively).
GTAV -a real phenomenon, and hardly anyone in the foreseeable future will reach the plank established by it. According to analysts, even the most Rockstar I will have to sweat to beat your record – most likely neither Red Dead Redemption 2, No potential Grand Theft Auto VI They will not be able to earn so much money and disperse such a circulation.
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Grand Theft Auto v
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Well, I don’t know how for me, so the world is boring there. People walk, cars drive, golf, tennis and a couple of races, and there is nothing more to do.
Most likely, neither Red Dead Redemption 2, No potential Grand Theft Auto VI They will not be able to earn so much money and disperse such a circulation.
Somewhere in Rockstar after reading the news:
"Boys, hold https://jackpot-joy.uk/ beer"
Yes, take a witcher. He went out, went to the question, gathered a loot, cut out a camp of bandits, passed a dop quest, killed a goblin in the forest.
Watch DOGS 2. You go in the world, got a skill point along the way, sat down, postponed a small mystery, gathered, then the cops are arrested someone, the button was pressed with the prisoner to the ocean, they were attacked by the bandits, and you are dancing and dancing on the corner to the music from the heads.
GTA 5. I went outside and … and what? In addition to getting an automatic and starting a war with the police, nothing comes to my mind, but this stage I grew back in the time of GTA 3. And there is simply no interesting content in the single after passing all quests.
Alas, the cheerful world ends there after Achivka "fulfilled all the witcher orders", which are not very and many.
The world reacts exactly in two ways- to run away or attack. In any situation. I got next to a person- with a 90% probability you will get in the face. You will hit in response- 8 matchmakers will come out of the nearest sewer hatch.
And an interesting open world should entertain you, offering even the same type of bandits of the same type, but still offering at least some kind of lesson, and not a dummy in which you must entertain yourself, and there are not so many ways and there are not so many ways.
Great game – great sales. Open-Vorld is still not the same level, but in the yard 2018.
But, by the way, I would like to see a tangible step forward in the series, because the fifth was still a compilation of the best ideas and a mechanic from all Roczoved projects. This is not bad, but for the second time even in such quality, the product, but with the same ideas it will be boring to play.
Well, for example, I did not play tennis and golf at all, but I constantly found something to occupy. And for me the open world is considered good not when 1000 of the same type of assault in the style of early Jubisoft was stuffed there, and when the world lives and responds to your actions. Yes, GTA 5 people go, cars drive, but the line from the machine is destroyed by this idyll. And the open world begins to react to your actions. And with your approach, well, ok – add darts, chess and other crap, is it a good open world?
In GTAV and The Witcher 3, worlds are exactly the same-they are created for content tourism: I ran, stumbled upon all “random” scenes, found hidden tasks and secrets, and then everything. There is no alive of some kind of sandbox that interacting with each other (except for useless garbage such as “killed all wolves-deer bred”). There is nothing wrong with this, moreover, the “staged” open worlds are my loved ones. It just needs to be recognized and not invent dignity where they are not.
The main thing is that in GTA VI there is a single. Otherwise I’m afraid that after the success of the online Rockstar will finally be scored on the single. And I don’t need all sorts of nounnesses in my city.
There is only one problem: in the series, the world reacted so before, even in GTA3. 4.5 years have passed, and I never passed GTA5, because the main plot is not interesting from the word at all, and I played enough with the sandbox in 2005 in San Andreas back in 2005. Undoubtedly 1000 of the same tasks inherent in the current Ubisoft games do not make OPEN-VORLD better, however, the sandbox from Rockstar is not much more interesting since 2005 ..
In the Vatchdog 2, the world reacts more to the actions of the player. And there, in addition to the player, the events are constantly taking place. For example, you hit a passerby and they begin to shoot you, call the police. You can select the phone, remove the witness and the cops will not come. And in GTA these stars are already a game. In the check, people are not just blanks, but they have names and what no story. You can even listen to telephone conversations. There does not pull so much in lawlessness as in GTA.
Something you contradict yourself. The witcher has a great world, as you take quests. And the world is bad in GTA, because there is nothing to do there when all these quests have already been passed.
Hmmmmmm
And, as it were, to kill the goblin and cut the bandit camp the same as starting to fade around everything in the city, and then arrange a shootout with the police.
Agree. For me, the open world of the fifth part is too dull, as it offers less opportunities than in the same four. Yes, plot missions have become more diverse, but with the open world (and interaction with it) trouble. There is no romantic relationship, friends have remained purely for the box, there are fewer activities and all kinds of establishments on the map (even now you can’t go to fast food).
And I also recall the regression of AI. So that a passerby runs to run away when you go to him by car, you must almost hurt him with a bumper. Also, the NPS does not react at all to the beep. Another NPS became some kind of painful aggressive. It’s just just a few seconds to stand next to the cop to get a stars.
All this in the end affects your impressions of the open world of the game, which clearly regressed. And no, I’m not a hater. GTA5 is still a great game, and its open world is much better than all jerking off from Jubisoft. But after the fourth part, I still experienced some disappointment.
And I also recall the regression of AI. So that a passerby runs to run away when you go to him by car, you must almost hurt him with a bumper.
Buddy, I would call it realism, because in life if you are driving and calmly for yourself, passing the road in any possible places pedestrians and behave so.
I got up next to the character, got into my face. I clicked e – you can get in the face. He crashed- got into the face. I took out a camera- got into a face.

